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Hex Coordinates

v1.5.0 · June 10, 2026

Hex Coordinates

Hex coordinates now start at 1 instead of 0, matching the numbering used in classic hexcrawl and tabletop maps — and making it easy to roll a location with dice (e.g. 2d12 on a 12×12 map).

  • ImprovedCoordinates shown on the grid, in panels, and in exports now start at (1,1) in the top-left instead of (0,0).

General

  • ImprovedRemoved the redundant Point Crawl toggle from the View menu — use the Hex / Point / Combined switcher under the title instead.
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