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Real-time map reveal for D&D

Hex Map Fog of War

Control exactly what your players see. Reveal hexes one by one as the party explores — keeping the mystery alive session after session.

Click any hex to move the party marker and reveal terrain.

Fog of war on a hex map with revealed terrain around a party marker

How Fog Works in Hexer

Reveal hexes as players explore

Start with the entire map hidden. Click individual hexes to reveal them, or place a party marker that automatically clears a vision radius. Fog persists between sessions — pick up where you left off.

Four fog levels

Revealed — everything shows. Explored — a dim memory of ground the party has seen. Terrain-only — the land shows, its places stay hidden. Hidden — nothing shows. Paint any level onto any hex, or let dynamic vision mark what the party has explored.

Dynamic vision modifiers

Terrain, weather, and time of day modify sight range. Dense forests reduce vision. Night cuts it further. Mountaintops extend it. All configurable.

Works on every layer

Each of the four layers — Surface, Caverns, Deep Caverns, The Underdark — has independent fog. Reveal caves below without spoiling the surface. Learn about Underdark layers →

Tokens that appear in sight

Give a map token the "In sight" visibility and players see it only while the party can see its hex. The enemy scouts show up when the party crests the ridge, and vanish again when it moves on.

Share fog state live with your players.

You see the full map — every hex, note, and secret. Toggle to the player perspective with one click to preview exactly what they see through the fog.

Generate a share link and send it to your group. As you reveal hexes or move the party marker, their view updates instantly. Players don't need an account — just open the link.

Start Using Fog of War

The editor is free — explore all tools, paint your world, and export maps. Upgrade to Pro when you're ready to share fog with your players.

Frequently Asked Questions

Is fog of war free in Hexer?

Fog of war is a Pro feature. The editor is free — paint terrain, generate worlds, and export maps without paying.

Can my players see fog updates in real time?

Yes. Share a live link and players see the map with fog applied. Reveal hexes or move the party marker — their view updates instantly. No account needed.

What fog levels are there?

Four: Revealed (everything shows), Explored (a dim memory of what the party has seen, with places still marked), Terrain-only (the land shows but its places and labels stay hidden), and Hidden (nothing shows). Dynamic vision marks hexes Explored as the party moves.

Does fog work on Underdark layers?

Yes. Each of the four layers (Surface, Caverns, Deep Caverns, The Underdark) has independent fog. Reveal one layer without affecting another.

Hexer is not affiliated with, endorsed by, or sponsored by Wizards of the Coast LLC. "Dungeons & Dragons" and "D&D" are trademarks of Wizards of the Coast LLC.