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Mobile & Touch

v1.4.0 · June 8, 2026

Mobile & Touch

A big pass to make the editor genuinely usable on phones and tablets — layout, full-screen note editing, and tap-friendly controls throughout.

  • FixThe tool bar no longer disappears off the bottom of the screen on iPhone.
  • FixYou can now finish a path or region on a touch screen with a Finish button (or by holding your finger on the map).
  • ImprovedPress and hold on the map to open the right-click menu for features and point-crawl nodes.
  • ImprovedThe Hex / Point / Combined switcher now sits neatly under the title instead of floating over the map.
  • ImprovedButtons and controls are now larger and easier to tap on touch screens, and Undo and Redo now sit side by side.
  • ImprovedA handle now peeks up from the bottom so you can find a tool’s options more easily.
  • FixOn phones, opening a note now fills the screen instead of a tiny window stuck half off the edge — you can actually read, edit, and save it.
  • ImprovedNote popups, lists, and the text-formatting toolbar are now easier to tap on touch screens.
  • FixOn touch screens you can now rename, zoom to, and delete paths, regions, connections, and point-crawl items via a tap menu (the ⋮ button) on each row — actions that previously only appeared on mouse hover.
  • FixThe party marker can be placed by tapping a hex on touch, and route details show on tap.
  • ImprovedThe trace-image panel can be dragged with a finger, and popups no longer slide off-screen.
  • FixOn phones, tapping a text field (map name, note title, search, settings, etc.) no longer zooms the whole page in.
  • FixOn phones, the tool-options sheet now rises above the on-screen keyboard when you edit a name or label, so the field you are typing in stays visible.
  • FixLong tool panels now scroll smoothly inside the sheet on portrait phones, and the bottom toolbar steps out of the way while a panel is open.
  • FixOn phones and landscape, the toolbar, brush-size, zoom and layer controls are more compact, the zoom indicator sits correctly in the corner, and the welcome and gesture tips no longer overlap.
  • ImprovedOn phones the editor drops the top bar in favour of a single menu next to the tools (with Account, File, View and more), the layout adapts to your phone’s notch in either landscape direction, and undo/redo only show when there’s something to undo.
  • ImprovedTouch devices now default to the pan tool, two-finger panning no longer accidentally paints or opens menus, long-pressing no longer selects text, and tooltips are suppressed where there’s no mouse.
  • FixThe note editor’s formatting buttons (bold, italic, …) now show their active state correctly on iPhone.
  • FixPop-ups like Upgrade, Export, Settings and Shortcuts no longer get cut off on short landscape phone screens — the buttons are always reachable.
  • FixThe first-time welcome card no longer covers the editing toolbar, and the gesture tips now appear only after you dismiss it.
  • FixOn touch devices the Shortcuts panel now shows touch gestures instead of keyboard keys, and button tooltips and hints display correctly throughout the app.

Cleaner Sidebar & Tool Panels

The tool panels are cleaner, more consistent, and take up less space.

  • ImprovedEvery tool’s panel now shares one consistent layout with a tidy header, and advanced options tuck into collapsible sections so the basics aren’t buried.
  • ImprovedFavorites and recent terrains/features now scroll sideways instead of pushing everything down.
  • ImprovedThe sidebar is narrower and only as tall as it needs to be, leaving more of the map visible.
  • ImprovedThe close button on tool panels is now a clear ×, and brush size always lives in the panel header.
  • ImprovedA short legend explains the connectable-feature marker.
  • ImprovedOn touch screens, keyboard shortcut hints are hidden and rarely-used feature groups start collapsed.
  • ImprovedThe sidebar is a touch narrower, and on phones the brush-size control is a compact stepper so it always fits — no more cut-off buttons.

Clearer Path & Point-Crawl Lists

  • ImprovedPath and point-crawl lists now show each item’s length and where it runs, so you can tell similar entries apart at a glance.
  • ImprovedPath lengths are shown in miles once you set a map scale (and in hexes until then), replacing the old internal point count.
  • ImprovedPoint-crawl nodes now use the icon of the place they represent — a castle looks like a castle, a farm like a farm.

Connections

  • FixWhen linking two features (like a mine shaft), the prompt banner no longer covers the layer switcher — you can change layers to place the second feature.
  • ImprovedThe connection prompt now tells you whether the second feature goes on a different layer or the same one.

Saving Large Maps

  • FixVery large maps with many layers and detailed scale levels now save correctly instead of failing with a hex-limit error.
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