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Mobile Editing

v1.1.0 · May 13, 2026

Mobile Editing

The map editor now works on phones. A new bottom toolbar, slide-up tool panels, and a hamburger menu replace the desktop layout on small screens — so you can paint terrain, place features, and manage your map on the go.

  • NewFull editing support on phones with a responsive mobile layout
  • NewBottom toolbar with quick access to all map tools
  • NewSlide-up panel for tool options like terrain palette, path settings, and notes
  • NewHamburger menu combining file, view, and sharing actions
  • ImprovedPortrait orientation tip suggests rotating for more canvas space

Point Crawl

A new graph-based overlay system for travel and encounters. Place nodes on your map, connect them with edges, and let your party navigate a network of locations with automatic pathfinding and travel time.

  • NewContext menus and popovers for nodes and edges
  • NewAuto-travel with route pacing and encounter tracking
  • NewGenerate point crawl graphs from existing hex map features
  • NewTravel labels and configurable node sizes
  • NewParty snap to nearest node

Feature Tool

Features like castles, ruins, and settlements now have their own dedicated tool, separate from the terrain brush. This makes placement faster and gives features more flexibility.

  • NewDedicated Feature tool split out from the Brush tool
  • NewFeatures can now have labels displayed on the map, so you can

General

  • NewAdded changelog with version tracking
  • FixFixed map panning not working correctly after painting hexes
  • FixImproved shared view performance
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